Library: Download exclusive white papers and presentations
MidemNet Lab presentation

Aviary/Myna (USA)
Myna, the new audio editor by Aviary, is a free online artists’ tool. This creative suite allows users to create, arrange and remix music tracks and audio clips, composed from Aviary's library of 3,000 loops and beats and/or user-recorded tracks. They are currently working with artists, like Major Lazer, to run remix contests, allowing musicians to engage with their fans on a creative level.
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Awdio (France)
Awdio is the first internet platform enabling you to listen to clubs and venues in real-time from all around the world. With more than 5000 Events broadcasted per Month from more than 150 TOP clubs and venues worldwide, Awdio aim to become an alternative to music piracy by offering a real-time music experience, with both an ad-supported model, and a premium-paid model.
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BandCentral (UK)
BandCentral is revolutionising band management for a new music industry by helping bands to manage themselves online. BandCentral gives bands their very own online ‘Band HUB’ with all the tools they need to communicate with each other, store files, manage gigs, merch, music, money, fans, contacts and everything else associated with their band in one central, secure and instantly accessible place.
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Band Metrics (USA)
Band Metrics is a data analytics and decision support system for the music industry that provides comprehensive quantitative and qualitative analytics with in-depth geographical reporting on social, radio and fan segmentation.
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DigiClef/Release Consulting (UK)
DigiClef is a brand new way of retailing sheet music via smartphones. Our mobile apps display legal professional quality tabs with touch-sensitive controls that allow Musicians to adjust the tempo of the music easily. DigiClef unlocks the value held in sheet musical arrangements, packages it in state-of-the-art technology, and then delivers it directly to musicians on their iPhones.
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GoMix (UK)
GoMix is an interactive music format that lets users create personalized remixes of major artist's songs. Distributed via Social Networks and digital album bundles, GoMix brings labels new revenue and promotional opportunities through advertising and digital retail products. In 2009 GoMix has been adopted by a succession of major artists and advertisers. 2010 will see very significant evolution, adding virtual goods, a mobile platform and a game changing User Generated Content approach.
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Kickstarter (USA)
Kickstarter is a new way to fund creative projects and ambitious endeavors that's radically different from traditional funding channels. Kickstarter is not about investment or philanthropy. Instead, people get rewards and share experiences that are unique to each project. Kickstarter launched in April 2009 and is based in Brooklyn, NY.
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Pops Worldwide (Vietnam)
POPS develops, aggregates, and distributes media content, delivering it through cross-media platforms in Vietnam. They offer digital music to mobile users through a range of WVAS platforms over mobile networks and the Internet. POPS markets its services online and offline through telecom operators, as well as through non-operator channels, such as online stores, handset vendor partnerships and mobile retail chains. POPS launched the first digital music kiosk throughout Vietnam.
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Radionomy (Belgium/France)
With Radionomy, everyone can create its webradio for his community. It’s easy, free and fun. It’s easy because Radionomy provides free software to create and manage the radio, vast music, jingles and content libraries. The Radio Creator can integrate his own music, creations & audio content. It’s free. Radionomy covers Streaming and Rights. Radionomy inserts 4 minutes of advertising in the radio to cover its costs.
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Silence Media (UK)
Silence is a new advertising network for the entertainment industry. It offers its clients a media-buying model for video banner-advertising called cost-per engagement, which means they only pay when people rollover and expand their ads. Silence works with leading European and American websites. Its clients include major record labels Sony, Universal, and EMI, and leading independent records labels the Beggars Group and PIAS.
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Songkick (UK)
Songkick is the home for live music online. Fans can track their favorite artists and we email them tour alerts with links to buy tickets. After the gig, they can see and share photos, videos, posters, and setlists. Songkick is the largest database of concert information in the world with over 1.2 million concerts from 1960 to the present day.
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Streamjam/The Electric Sheep Company (USA)
The Electric Sheep Company's latest product, StreamJam is a free application for putting live concerts and music events online. Fans need no plug-ins or downloads to enter 3D virtual clubs, meet other fans, dance, and watch, hear, and interact with their favorite artists. Event holders, at no cost, generate new revenue from virtual goods, tips, and tickets.
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Thesixtyone (USA)
Thesixtyone is a fun way to explore new music: artists submit their work, but rather than allowing a boardroom to decide what's cool, the listeners do. We'll help you discover new artists and let you earn reputation and unlock achievements for recommending songs that other may enjoy. On thesixtyone, experiencing new music becomes spontaneous, engaging, and trackable.
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Tracksandfields (Germany)
Tracks and Fields is the web service that connects musicians, producers and the music industry to work on new projects. Artists from all over the world find the right people to write, produce or remix music and collaborate through dedicated tools. Companies post briefings for remixes, film, game scores or production jobs, receive custom-made pitches and hire professionals with a few clicks. Tracksandfields.com has been in beta through 2009 and officially launches on the MIDEM 2010.
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Tunewiki (USA)
TuneWiki is the internationally award-winning social media music player with the largest legally-licensed lyrics database in the world. TuneWiki is revolutionizing the mobile music experience by combining subtitled lyrics with music and music videos, lyrics translations into over 40 languages, real-time mapping, geographical charting and social networking. Our lyrics centric mobile games create new music monetization opportunities to music owners.
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Digital
- New Business Models for the Music Industry - From Theory to Action
By Michael Masnick, Editor of Techdirt Blog and President & CEO, Floor64, & Dennis Yang, VP, Product Development, Floor64 (USA)
Get access to a unique methodology to develop new business models & discover its key outcome for the music industry, following an exclusive brainstorming session at MIDEM.
- Political Initiatives to Regulate the Relationship Between Music & Digital
By Aymeric Pichevin, Founder, M.A.N. Media (France)
In association with M.A.N. Media
Discover an exclusive analysis & mapping of the different national political initiatives being implemented or discussed - in Europe and beyond - to regulate the relationship between the music and the digital/ISPs industry.
- Content 2.0. - How Content Industries Find New Ways to Generate Revenues
By Gerd Leonhard, CEO, Media Futurist (Switzerland)
Learn how other content industries - from software to news/publishing, games and radio - are creating innovative approaches to make money in new ways with their content.
- Building Your Digital Marketing Plan – The Prodigy Case Study
By Tom Allen, Digital Manager, Essential Music & Marketing (UK)
Learn out to build your artist’s digital marketing plan thanks to discovering all steps of the roadmap to success of Prodigy’s 2009 album Invaders must die!
- The Power of Social Media
By Jeremy Phillips, COO & Co-Founder, StrategyEye (UK)
In association with StrategyEye
Social media have proven powerful when it comes to building lasting fan relationships. Find out how consumers are interacting with them, what revenue streams they can offer to artists & how artists and the music industry should best use such social tools and services.
- Making the Most of Online Music Fandom
By Nancy Baym, Social Media Researcher, Online Fandom Blog (USA)
Learn fans' key motivations for interacting with each other, how the internet superpowers fan communities, and, most importantly, how musicians and those who represent them can work with these fan dynamics to create rewarding audience relationships.
- Innovative Connection Points between artists & fans - Case Studies
By Denzyl Feigelson, Consultant, advisor to brands such as iTunes & Coca-Cola and Founder & CEO, AWAL (UK)
Learn from innovative artists’ & labels’ success stories unique ways of reaching fans & creating multiple revenue streams.
Mobile
- Effective Monetisation of Music on Mobile
By Shailendra Pandey, Senior Analyst, Informa Telecoms & Media (UK)
In association with Informa Telecoms & Media
Which mobile business models are working today? What kind of revenues are they creating for the music industry? This report answers such topics with facts and figures on the growth of mobile music sales, and will help you find out what is the likely impact of this trend on the music industry in the coming years.
- Mobile social networking & adoption and usage of mobile music services
By Shailendra Pandey, Senior Analyst, Informa Telecoms & Media (UK)
In association with Informa Telecoms & Media
This presentation highlights key facts and figures that indicate how mobile social networking is beginning to provide a significant push to mobile music services and the likely impact on the market in the next 5 years.
Music surveys
- Music Consumption around the world – Exclusive Survey
By Jasper Donat, Co-Founder, Branded / President, Music Matters (Hong Kong/China)
In association with Music Matters & Synovate
This exclusive survey conducted by Synovate among 8500 consumers around the globe - from North America & Europe to China, Korea, Brazil and Australia - reveals music purchasing & spending habits of world’s consumers and unveil most promising avenues to generate new revenues out of today’s music fans.
- Voice of the Music Fans
ByTim Walker, Co-Founder & Managing Director, The Leading Question (UK)
Discover key learning from a survey of music fans in Europe, Asia and the USA, exploring their relationship with music and artists today, through areas including digital music consumption to business models, possible solutions to piracy and file sharing, and the role of ISPs.
Music & brands
- Building a Successful Strategy to Interest Brands
By Jakob Lusensky, CEO, Heartbeats International (Sweden)
In the future, music will be free. What is changing is how artists will get paid for it and what they get paid for. This presentation unveils the essential steps for artists, labels and live sector to successfully attract attention from brands and secure a career in the new music economy.
- MIDEM White Paper - the 10 commandments of music-brand partnerships
Part of an ongoing process organised by MIDEM to explore best practice methodologies for partnerships between music owners and brands, this White Paper unveils the key criteria for the creation of profitable relationships between these industries.
- Sounds like branding - How the top global brands work with music branding
By Jakob Lusensky, CEO, Heartbeats International (Sweden)
The “Sounds like branding” report offers an insight into how global brands view the future of brands, music and marketing & how the music industry can be relevant to top consumer brands today.